Enchantment
At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
This printing has the following treatments: universesbeyond
| Set | USD | |
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Assassin's Creed (acr 51) | $0.12 |
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Assassin's Creed (acr 232) | $0.93 |