MetaMox

Case of the Lost Witness


Enchantment — Case


When this Case enters, conjure four cards named Fblthp, the Lost into your library, then shuffle. Draw a card.

To solve — You control a legendary Homunculus.

Solved — You may look at the top card of your library any time and you may play lands and cast spells from the top of your library.


Illustrated by Yeong-Hao Han


This printing has the following treatments: alchemy

Commander
Brawl
Standard
Pioneer
Modern
Legacy
Vintage
Alchemy
Historic
Timeless
Explorer
Pauper
Penny
Oathbreaker
Set USD
Alchemy: Murders at Karlov Manor (ymkm 4)    --
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