MetaMox

Jumbo Imp


Creature — Imp


Flying

As Jumbo Imp enters, roll a six-sided die. Jumbo Imp enters with a number of +1/+1 counters on it equal to the result.

At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on Jumbo Imp equal to the result.

At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from Jumbo Imp equal to the result.


Power / Toughness: 0 / 0

Commander
Brawl
Standard
Pioneer
Modern
Legacy
Vintage
Alchemy
Historic
Timeless
Explorer
Pauper
Penny
Oathbreaker
Set USD
Unsanctioned (und 42) $0.15
Unglued (ugl 34) $0.35
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