Enchantment
Red creatures you control get +1/+0.
White creatures you control get +0/+1.
, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
Illustrated by Jaime Jones
Set | USD | |
Double Masters 2022 (2x2 242) | $2.01 | |
Double Masters 2022 (2x2 517) | $1.28 | |
Dragon's Maze (dgm 81) | $0.61 |