Creature — Human Cleric
Whenever another creature you control enters, you gain 1 life.
Disturb
Power / Toughness: 1 / 1
Creature — Spirit Cleric
Flying
Whenever another creature you control leaves the battlefield, you gain 1 life.
If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.
Power / Toughness: 1 / 1
This printing has the following treatments: sunmoondfc
Set | USD | |
Innistrad: Midnight Hunt (mid 27) | $0.18 | |
Innistrad: Double Feature (dbl 27) | $0.95 |