Creature — Sphinx Wizard
Flying
When Master of Winds enters, draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.
Power / Toughness: 1 / 4
Illustrated by Yigit Koroglu
This printing was available in random slots among booster packs for this set.
This printing has the following treatments: extendedart
Set | USD | |
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Zendikar Rising (znr 331) | $0.15 |
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Zendikar Rising (znr 68) | $0.11 |
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Zendikar Rising (znr A-68) | -- |
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Zendikar Rising Promos (pznr 68s) | $0.28 |
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Zendikar Rising Promos (pznr 68p) | $0.14 |
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Magic Online Promos (prm 83746) | -- |