Creature — Hydra
Protean Hydra enters with X +1/+1 counters on it.
If damage would be dealt to Protean Hydra, prevent that damage and remove that many +1/+1 counters from it.
Whenever a +1/+1 counter is removed from Protean Hydra, put two +1/+1 counters on it at the beginning of the next end step.
Power / Toughness: 0 / 0
Illustrated by Jim Murray
Set | USD | |
Magic 2011 (m11 194) | $4.73 | |
Magic 2010 (m10 200) | $5.24 |