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Rune of Might


Enchantment — Aura Rune


Enchant permanent

When Rune of Might enters, draw a card.

As long as enchanted permanent is a creature, it gets +1/+1 and has trample.

As long as enchanted permanent is an Equipment, it has "Equipped creature gets +1/+1 and has trample."

Commander
Brawl
Standard
Pioneer
Modern
Legacy
Vintage
Alchemy
Historic
Timeless
Explorer
Pauper
Penny
Oathbreaker
Set USD
Kaldheim (khm 191) $0.15
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Commander Decks with Rune of Might

Brawl Decks with Rune of Might

Pioneer Decks with Rune of Might

Modern Decks with Rune of Might

Historic Decks with Rune of Might