MetaMox

Undercity


Dungeon — Undercity


You can't enter this dungeon unless you "venture into Undercity."

Secret Entrance — Search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Forge — Put two +1/+1 counters on target creature.

Lost Well — Scry 2.

Trap! — Target player loses 5 life.

Arena — Goad target creature.

Stash — Create a Treasure token.

Archives — Draw a card.

Catacombs — Create a 4/1 black Skeleton creature token with menace.

Throne of the Dead Three — Reveal the top ten cards of your library. Put a creature card from among them onto the battlefield with three +1/+1 counters on it. It gains hexproof until your next turn. Then shuffle.


The Initiative


Card


Whenever one or more creatures a player controls deal combat damage to you, that player takes the initiative.

Whenever you take the initiative and at the beginning of your upkeep, venture into Undercity.


This printing has the following treatments: inverted

Commander
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