MetaMox

Witch-Maw Nephilim


Creature — Nephilim


Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim.

Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater.


When it awoke, it shattered the hillsides to make way for its passage.


Power / Toughness: 1 / 1


Illustrated by Greg Staples

Commander
Brawl
Standard
Pioneer
Modern
Legacy
Vintage
Alchemy
Historic
Timeless
Explorer
Pauper
Penny
Oathbreaker
Set USD
The List (plst GPT-138) $0.87
Guildpact (gpt 138) $0.61
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Commander Decks with Witch-Maw Nephilim