Multiplying merfolk
Event Date: 2024-11-28
Played by OneLoneClone
Card Count: 96
Player Value
$342.79 @ 90%
$304.70 @ 80%
$266.62 @ 70%
$228.53 @ 60%
$190.44 @ 50%
$152.35 @ 40%
This is the total value of all cards in the deck over $1 discounted to the listed percentages. This estimates what the singles in this deck are worth to the average player on the market. Selling directly online usually costs around 10-15% so you net 85-90%. Trade-in to most stores is around 60-70%, and buy-list is usually around 40-50%. The lower you can get the product vs this price scale, the better a deal it is. If the price for you is over this, you're usually better off buying singles.
$342.79 @ 90%
$304.70 @ 80%
$266.62 @ 70%
$228.53 @ 60%
$190.44 @ 50%
$152.35 @ 40%
This is the total value of all cards in the deck over $1 discounted to the listed percentages. This estimates what the singles in this deck are worth to the average player on the market. Selling directly online usually costs around 10-15% so you net 85-90%. Trade-in to most stores is around 60-70%, and buy-list is usually around 40-50%. The lower you can get the product vs this price scale, the better a deal it is. If the price for you is over this, you're usually better off buying singles.
Money Cards
$36.99
Cavern of Souls (lci 269)
$10.04
Chain of Vapor (c16 84)
$29.76
Cyclonic Rift (rtr 35)
$34.11
Lord of Atlantis (j18 6)
$34.49
Mana Drain (cmr 80)
$13.66
Merrow Commerce (lrw 72)
$7.05
Mutavault (clb 903)
$2.30
Reality Shift (ugin 46)
$45.86
Rhystic Study (jmp 169)
$1.73
Rivendell (ltr 259)
$1.46
Sol Ring (clb 871)
$2.27
Tolaria West (fut 173)
$14.85
Wanderwine Prophets (lrw 95)
$3.49
War Room (clb 929)