Merfolk
Event Date: 2025-01-12
Played by sarQCastic
Card Count: 93
Player Value
$77.26 @ 90%
$68.67 @ 80%
$60.09 @ 70%
$51.50 @ 60%
$42.92 @ 50%
$34.34 @ 40%
This is the total value of all cards in the deck over $1 discounted to the listed percentages. This estimates what the singles in this deck are worth to the average player on the market. Selling directly online usually costs around 10-15% so you net 85-90%. Trade-in to most stores is around 60-70%, and buy-list is usually around 40-50%. The lower you can get the product vs this price scale, the better a deal it is. If the price for you is over this, you're usually better off buying singles.
$77.26 @ 90%
$68.67 @ 80%
$60.09 @ 70%
$51.50 @ 60%
$42.92 @ 50%
$34.34 @ 40%
This is the total value of all cards in the deck over $1 discounted to the listed percentages. This estimates what the singles in this deck are worth to the average player on the market. Selling directly online usually costs around 10-15% so you net 85-90%. Trade-in to most stores is around 60-70%, and buy-list is usually around 40-50%. The lower you can get the product vs this price scale, the better a deal it is. If the price for you is over this, you're usually better off buying singles.
Money Cards
$18.35
Academy Ruins (plst)
$4.42
Fabled Passage (eld 244)
$1.87
Lullmage Mentor (zen 54)
$13.66
Merrow Commerce (lrw 72)
$3.15
Merrow Harbinger (plst)
$2.89
Seahunter (plst)
$1.55
Sol Ring (dsc 94)
$14.85
Wanderwine Prophets (lrw 95)