LEGENDARY ARTIFACT — EQUIPMENT
Ace's Baseball Bat
Equipped creature gets +3/+0.
As long as equipped creature is attacking, it has first strike and must be blocked by a Dalek if able.
Equip legendary creature
Equip
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
REMINDER TEXT · 1
- WOTC Official Reminder Textofficial rulesEquip — Equip [cost] ([cost]: Attach to target creature you control. Equip only as a sorcery.)
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- WWizards of the Coast2023-10-13Official RulingOnly one Dalek is required to block the equipped creature. Other Dalek and non-Dalek creatures may also block that creature and are free to block other creatures or not block at all.
- WWizards of the Coast2023-10-13Official RulingIf one creature is somehow equipped with multiple Ace's Baseball Bats, that creature still requires only a single Dalek to block it.
- WWizards of the Coast2023-10-13Official RulingThe defending player, not the attacking player, chooses which Dalek blocks the equipped creature.
- WWizards of the Coast2023-10-13Official RulingIf each Dalek that could block the equipped creature is tapped or is affected by a spell or ability that says it can't block, then none of them block. If there's a cost associated with having each of those creatures block, its controller isn't forced to pay the cost, so they don't have to block in that case either.
Rulings via Scryfall
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