LEGENDARY CREATURE — SPIRIT DETECTIVE
Agrus Kos, Spirit of Justice
Double strike, vigilance
Whenever Agrus Kos enters or attacks, choose up to one target creature. If it's suspected, exile it. Otherwise, suspect it. (A suspected creature has menace and can't block.)
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardLEGAL
ModernLEGAL
PioneerLEGAL
REMINDER TEXT · 2
- WOTC Official Reminder Textofficial rulesVigilance — Attacking doesn't cause this creature to tap.
- WOTC Official Reminder Textofficial rulesDouble strike — This creature deals both first strike and regular combat damage.
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- WWizards of the Coast2024-02-02Official RulingIf a suspected creature loses all abilities, it will lose menace and "This creature can't block", but it won't stop being suspected.
- WWizards of the Coast2024-02-02Official RulingThere's no limit to the number of creatures that can be suspected simultaneously. Suspecting a new creature doesn't cause other creatures to stop being suspected.
- WWizards of the Coast2024-02-02Official RulingBeing suspected isn't a copiable value. If a permanent becomes a copy of a suspected creature, it won't be suspected.
- WWizards of the Coast2024-02-02Official RulingWhen an effect suspects a creature, it becomes suspected. It gains menace and "This creature can't block" for as long as it's suspected. It stays suspected until it leaves the battlefield or another effect causes it to no longer be suspected.
- WWizards of the Coast2024-02-02Official RulingIf a creature is already suspected, suspecting it again won't have any effect.
Rulings via Scryfall
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