CREATURE — CAT ANGEL
Angelic Cub
Whenever this creature becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.
As long as this creature has three or more +1/+1 counters on it, it has flying.
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
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- WWizards of the Coast2024-11-08Official RulingIf you create a copy of a spell on the stack and target Angelic Cub, Angelic Cub's first ability will trigger as long as it hasn't yet been the target of a spell or ability this turn.
- WWizards of the Coast2024-11-08Official RulingIf a spell or ability has one or more of its targets changed to Angelic Cub, Angelic Cub's first ability will trigger if it hasn't yet been the target of a spell or ability this turn.
- WWizards of the Coast2024-11-08Official RulingAngelic Cub's first ability will resolve before the spell or ability that caused it to trigger.
Rulings via Scryfall
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