metamox
Bleeding Effect
PRINTINGS · 2
ENCHANTMENT

Bleeding Effect

At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
CMC
4
Set
ACR
Rarity
uncommon
Price
$0.28
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerNOT LEGAL
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  • WWizards of the Coast2024-07-05
    Official Ruling
    If one of the creature cards in your graveyard has one or more variants of the listed keywords (for example, hexproof from white), creatures you control gain those specific variants.
  • WWizards of the Coast2024-07-05
    Official Ruling
    The set of creatures affected by Bleeding Effect’s ability and how they are affected is determined as the ability resolves. Creatures you begin to control later in the turn won’t gain any abilities, and the abilities gained won’t change if creature cards enter or leave your graveyard after the ability has resolved.

Rulings via Scryfall

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