LEGENDARY CREATURE — HORSE MOUNT
Calamity, Galloping Inferno
Haste
Whenever Calamity attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once.
Saddle 1
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardLEGAL
ModernLEGAL
PioneerLEGAL
REMINDER TEXT · 1
- WOTC Official Reminder Textofficial rulesSaddle — Tap any number of other untapped creatures you control with total power N or greater: This Mount becomes saddled until end of turn. Saddle only as a sorcery.
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- WWizards of the Coast2024-04-12Official RulingIf the copied creature has in its mana cost, X is 0.
- WWizards of the Coast2024-04-12Official RulingIf a permanent becomes a copy of a saddled Mount, the copy won't be saddled.
- WWizards of the Coast2024-04-12Official RulingEach of the tokens copies exactly what was printed on the original creature and nothing else (unless that creature is copying something else or is a token; see below). It doesn't copy whether that creature is tapped or untapped, whether it has any counters on it or Auras and Equipment attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on.
- WWizards of the Coast2024-04-12Official RulingAlthough the tokens enter the battlefield attacking, they were never declared as attackers. Abilities that trigger whenever a creature attacks won't trigger. If there are any costs to have a creature attack, those costs won't apply to the tokens.
- WWizards of the Coast2024-04-12Official RulingYou may activate a permanent's saddle ability even if that permanent is already saddled.
- WWizards of the Coast2024-04-12Official RulingIf the copied creature is a token, the token that's created copies the original characteristics of that token as stated by the effect that created that token.
- WWizards of the Coast2024-04-12Official RulingIf the copied creature is copying something else, then the token enters the battlefield as whatever that creature copied.
- WWizards of the Coast2024-04-12Official RulingCreatures with saddle can attack or block as normal even if they aren't saddled.
- WWizards of the Coast2024-04-12Official Ruling"Saddle N" means "Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery."
- WWizards of the Coast2024-04-12Official RulingYou choose which player, planeswalker, or battle each of the tokens is attacking as it enters the battlefield. They don't have to attack the same player, planeswalker, or battle that Calamity is attacking, nor do they have to attack the same player, planeswalker, or battle as each other.
- WWizards of the Coast2024-04-12Official RulingYou don't have to choose the same creature both times for Calamity's triggered ability.
- WWizards of the Coast2024-04-12Official RulingAn ability that triggers when a creature "attacks while saddled" will trigger only if that creature was saddled when it was declared as an attacker.
- WWizards of the Coast2024-04-12Official RulingAny enters-the-battlefield abilities of the copied creature will trigger when the token enters the battlefield. Any "as [this creature] enters the battlefield" or "[this creature] enters the battlefield with" abilities of the copied creature will also work.
- WWizards of the Coast2024-04-12Official Ruling"Saddled" isn't an ability that a creature has. It's just something true about that creature. It won't stop being saddled until the turn ends or it leaves the battlefield.
Rulings via Scryfall
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