metamox
Captivating Vampire
CREATURE — VAMPIRE

Captivating Vampire

Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
CMC
3
Set
INR
Rarity
rare
Price
$3.99
FORMATS
CommanderSTAPLE 2.1%
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerNOT LEGAL
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  • WWizards of the Coast2010-08-15
    Official Ruling
    The effect of Captivating Vampire’s activated ability has no duration. You retain control of the affected creature until the game ends, the creature leaves the battlefield, or a later effect causes someone else to gain control of it. It doesn’t matter whether Captivating Vampire remains on the battlefield. Similarly, the affected creature remains a Vampire in addition to its other types until the game ends, the creature leaves the battlefield, or a later effect changes its types or subtypes.
  • WWizards of the Coast2010-08-15
    Official Ruling
    Since Captivating Vampire’s activated ability doesn’t have a tap symbol in its cost, you can tap a Vampire (including Captivating Vampire itself) that hasn’t been under your control since your most recent turn began to pay the cost.
  • WWizards of the Coast2010-08-15
    Official Ruling
    Gaining control of a creature doesn’t cause you gain control of any Auras or Equipment attached to it.

Rulings via Scryfall

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