CREATURE — HUMAN CLERIC
Cathedral Acolyte
Each creature you control with a counter on it has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
: Put a +1/+1 counter on target creature that entered this turn.
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
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- WWizards of the Coast2024-03-08Official RulingThe effect of Cathedral Acolyte’s first ability applies to any creature you control with a counter on it, not just ones with +1/+1 counters.
- WWizards of the Coast2024-03-08Official RulingOnce a creature’s ward ability has triggered, causing that creature to lose ward by removing Cathedral Acolyte won’t affect the ability. The appropriate player will still have to pay or see their spell or ability countered.
Rulings via Scryfall
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