ENCHANTMENT
Consulate Crackdown
When this enchantment enters, exile all artifacts your opponents control until this enchantment leaves the battlefield.
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
Loading recent decks…
- WWizards of the Coast2017-02-09Official RulingIf an artifact token is exiled, it ceases to exist. It won’t be returned to the battlefield.
- WWizards of the Coast2017-02-09Official RulingIn a multiplayer game, if Consulate Crackdown’s owner leaves the game, the exiled cards will return to the battlefield. Because the one-shot effect that returns the cards isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.
- WWizards of the Coast2017-02-09Official RulingThe exiled cards return to the battlefield immediately after Consulate Crackdown leaves the battlefield. Nothing happens between the two events, including state-based actions. If Consulate Crackdown exiles multiple artifacts, those cards all return to the battlefield at the same time.
- WWizards of the Coast2017-02-09Official RulingAuras attached to the exiled artifacts will be put into their owners’ graveyards. Any counters on the exiled artifacts will cease to exist.
- WWizards of the Coast2017-02-09Official RulingIf Consulate Crackdown leaves the battlefield before its triggered ability resolves, no artifacts will be exiled.
- WWizards of the Coast2018-01-19Official RulingThere are many important moments in the story, but the most crucial—called “story spotlights”—are shown on cards. These cards have the Planeswalker symbol in their text box; this symbol has no effect on gameplay. You can read more about these events in the official Magic fiction at http://www.mtgstory.com.
Rulings via Scryfall
COMMENTS · 0
No comments yet.