CREATURE — SPIRIT CLERIC
Custodi Squire
Flying
Will of the council — When this creature enters, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand.
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
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- WWizards of the Coast2014-05-29Official RulingNo player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
- WWizards of the Coast2014-05-29Official RulingYou must vote for one of the available options. You can't abstain.
- WWizards of the Coast2014-05-29Official RulingBecause the votes are cast in turn order, each player will know the votes of players who voted beforehand.
- WWizards of the Coast2014-05-29Official RulingIf Custodi Squire is not on the battlefield when its ability resolves, the vote will still take place and the card(s) that had the most votes will still be returned to your hand.
- WWizards of the Coast2014-05-29Official RulingThe phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
- WWizards of the Coast2014-05-29Official RulingPlayers can't do anything after they finish voting but before the spell or ability that included the vote finishes resolving.
- WWizards of the Coast2017-06-13Official RulingIf a choice has no votes, it can't have the most votes. If all choices have zero votes, the voting ability has no effect.
Rulings via Scryfall
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