metamox
Dark Knight's Greatsword
ARTIFACT — EQUIPMENT

Dark Knight's Greatsword

Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.) Equipped creature gets +3/+0 and is a Knight in addition to its other types. Chaosbringer — Equip—Pay 3 life. Activate only once each turn.
CMC
3
Set
FIN
Rarity
uncommon
Price
$0.18
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardLEGAL
ModernLEGAL
PioneerLEGAL
REMINDER TEXT · 1
  • WOTC Official Reminder Textofficial rules
    Equip — Equip [cost] ([cost]: Attach to target creature you control. Equip only as a sorcery.)
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  • WWizards of the Coast2025-06-06
    Official Ruling
    You may pay the Equipment's equip cost as normal to move it from the Hero token to another creature you control.
  • WWizards of the Coast2025-06-06
    Official Ruling
    The Hero token enters as a 1/1 creature, then the Equipment becomes attached to it. Abilities that trigger when a creature enters the battlefield see that a 1/1 creature entered the battlefield.
  • WWizards of the Coast2025-06-06
    Official Ruling
    If the job select ability causes two Hero tokens to be created (due to an effect such as that of Doubling Season), the Equipment becomes attached to only one of them.
  • WWizards of the Coast2025-06-06
    Official Ruling
    If the Hero token is destroyed, the Equipment stays on the battlefield.

Rulings via Scryfall

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