ENCHANTMENT — AURA
Domestication
Enchant creature
You control enchanted creature.
At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice this Aura.
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
Loading recent decks…
- WWizards of the Coast2010-06-15Official RulingDomestication's triggered ability has an "intervening 'if' clause." That means (1) the ability triggers only if the enchanted creature's power is 4 or greater as your end step begins, and (2) the ability does nothing if the enchanted creature's power is 3 or less by the time it resolves.
- WWizards of the Coast2010-06-15Official RulingDomestication can target, and can enchant, a creature with power 4 or greater. The enchanted creature's power is checked only when the triggered ability triggers and resolves.
- WWizards of the Coast2010-06-15Official RulingIf an effect changes the enchanted creature's power until end of turn, it will still have the modified power during your end step.
Rulings via Scryfall
COMMENTS · 0
No comments yet.