CREATURE — SPIRIT SOLDIER // ENCHANTMENT — AURA CURSE
Faithbound Judge // Sinner's Judgment
Defender, flying, vigilance
At the beginning of your upkeep, if this creature has two or fewer judgment counters on it, put a judgment counter on it.
As long as this creature has three or more judgment counters on it, it can attack as though it didn't have defender.
Disturb
//
Enchant player
At the beginning of your upkeep, put a judgment counter on this Aura. Then if there are three or more judgment counters on it, enchanted player loses the game.
If Sinner's Judgment would be put into a graveyard from anywhere, exile it instead.
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
REMINDER TEXT · 3
- WOTC Official Reminder Textofficial rulesVigilance — Attacking doesn't cause this creature to tap.
- WOTC Official Reminder Textofficial rulesDefender — This creature can't attack.
- WOTC Official Reminder Textofficial rulesDisturb — You may cast this card from your graveyard transformed for its disturb cost.
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- WWizards of the Coast2021-11-19Official RulingRemoving judgment counters from Faithbound Judge after it has attacked won't remove it from combat.
Rulings via Scryfall
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