SORCERY
Flicker
Exile target nontoken permanent, then return it to the battlefield under its owner's control.
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
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- WWizards of the Coast2004-10-04Official RulingThis could be used to make the target of another spell or ability illegal if this wasn't a sorcery (which makes it really hard to do that). This is because the Flickered permanent leaves the battlefield and then returns as a completely different permanent, and the targeted spell will not recognize it.
- WWizards of the Coast2004-10-04Official RulingIt will trigger "enters" abilities and "leaves the battlefield" abilities. Note that the card does not go to the graveyard, so it will not trigger "goes to the graveyard" abilities.
- WWizards of the Coast2005-08-01Official RulingThis spell effectively "resets" the permanent to being just like it was freshly cast. All counters, Auras, effects, and so on are removed when it is exiled. Then it comes back onto the battlefield like new.
Rulings via Scryfall
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