CREATURE — HUMAN SHAMAN
Gruul Beastmaster
Riot (This creature enters with your choice of a +1/+1 counter or haste.)
Whenever this creature attacks, another target creature you control gets +X/+0 until end of turn, where X is this creature's power.
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
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- WWizards of the Coast2019-01-25Official RulingThe value of X is determined only as Gruul Beastmaster’s triggered ability resolves. Once that happens, the value of X won’t change later in the turn even if Gruul Beastmaster’s power changes.
- WWizards of the Coast2019-01-25Official RulingIf you choose for the creature to gain haste, it gains haste indefinitely. It won’t lose it as the turn ends or as another player gains control of it.
- WWizards of the Coast2019-01-25Official RulingIf Gruul Beastmaster leaves the battlefield before its triggered ability resolves, use its power as it last existed on the battlefield to determine the value of X.
- WWizards of the Coast2019-01-25Official RulingRiot is a replacement effect. Players can’t respond to your choice of +1/+1 counter or haste, and they can’t take actions while the creature is on the battlefield without one or the other.
- WWizards of the Coast2019-01-25Official RulingIf a creature entering the battlefield has riot but can’t have a +1/+1 counter put onto it, it gains haste.
- WWizards of the Coast2019-01-25Official RulingIf Gruul Beastmaster’s power is negative as its triggered ability resolves, X is considered to be 0. In other words, that ability can’t cause the creature to lose power.
Rulings via Scryfall
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