CREATURE — LIZARD SHAMAN
Immolation Shaman
Whenever an opponent activates an ability of an artifact, creature, or land that isn't a mana ability, this creature deals 1 damage to that player.
: This creature gets +3/+3 and gains menace until end of turn.
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
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- WWizards of the Coast2019-01-25Official RulingImmolation Shaman's first ability resolves before the ability that caused it to trigger.
- WWizards of the Coast2019-01-25Official RulingImmolation Shaman's first ability doesn't trigger when an opponent activates an ability of a card in hand (such as cycling) or a card in a graveyard (such as that of Bone Dragon), even if that causes a card to be put onto the battlefield.
- WWizards of the Coast2019-01-25Official RulingActivating Immolation Shaman's second ability after one creature has blocked it won't cause Immolation Shaman to become unblocked.
- WWizards of the Coast2019-01-25Official RulingMultiple instances of menace on the same creature are redundant.
- WWizards of the Coast2019-01-25Official RulingActivated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities and will have colons in their reminder text (such as equip does). An activated mana ability is one that produces mana as it resolves, not one that costs mana to activate.
Rulings via Scryfall
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