LEGENDARY CREATURE — NIGHTMARE INSECT
Kathril, Aspect Warper
When Kathril enters, put a flying counter on any creature you control if a creature card in your graveyard has flying. Repeat this process for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance. Then put a +1/+1 counter on Kathril for each counter put on a creature this way.
FORMATS
CommanderSTAPLE 0.1%
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
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- WWizards of the Coast2020-04-17Official RulingOnce Kathril's ability begins resolving, no player may take other actions until it's done and you've put +1/+1 counters on Kathril.
- WWizards of the Coast2020-04-17Official RulingFor each applicable keyword, the appropriate counter may be put on any creature you control, including Kathril. The counters don't need to all be put on the same creature.
- WWizards of the Coast2020-04-17Official RulingYou check once for each keyword. If you have two creature cards with flying in your graveyard, you put just one flying counter on a creature you control, not two.
- WWizards of the Coast2020-06-23Official RulingIf cards in your graveyard have multiple hexproof abilities (such as hexproof, hexproof from white, and hexproof from black), a counter of each variant kind will be put onto a creature.
Rulings via Scryfall
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