CREATURE — HUMAN KNIGHT
Knight of Dawn's Light
First strike
If you would gain life, you gain that much life plus 1 instead.
: This creature gets +1/+1 until end of turn.
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
Loading recent decks…
- WWizards of the Coast2022-09-09Official RulingEach creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, Knight of Dawn's Light's second ability will apply to those two events separately. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will apply only once.
- WWizards of the Coast2022-09-09Official RulingThe middle ability of Knight of Dawn's Light applies just once to each life-gaining event, no matter how much life is gained. If you gain an amount of life "for each" of something or "equal to the number" of something, that life is gained as one event and the ability of Knight of Dawn's Light applies only once.
- WWizards of the Coast2022-09-09Official RulingIf you control two Knight of Dawn's Lights and you would gain life, you gain that much life plus 2. A third Knight of Dawn's Light has you gain that much life plus 3, and so on.
- WWizards of the Coast2022-09-09Official RulingIn a Two-Headed Giant game, life gained by your teammate won't cause Knight of Dawn's Light's second ability to apply, even though it will cause your team's life total to increase.
Rulings via Scryfall
COMMENTS · 0
No comments yet.