PLANE — EARTH
Lake Silencio
Still Point in Time — All spells have split second. (As long as a spell with split second is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Whenever chaos ensues, Lake Silencio deals 6 damage to target creature an opponent controls. If a creature dealt damage this way would die this turn, exile it instead.
FORMATS
CommanderNOT LEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
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- WWizards of the Coast2023-10-13Official RulingAfter a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
- WWizards of the Coast2023-10-13Official RulingPlayers may turn face-down creatures face up while a spell with split second is on the stack.
- WWizards of the Coast2023-10-13Official RulingIf a triggered ability causes the planar controller to planeswalk away from Lake Silencio, its ability no longer gives spells split second and players can respond to spells and abilities as normal.
- WWizards of the Coast2023-10-13Official RulingIf the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.
- WWizards of the Coast2023-10-13Official RulingCasting a spell with split second won't affect spells and abilities that are already on the stack.
- WWizards of the Coast2023-10-13Official RulingPlayers still get priority while a spell with split second is on the stack; their options are just limited to mana abilities and certain special actions.
- WWizards of the Coast2023-10-13Official RulingSplit second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
Rulings via Scryfall
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