metamox
CREATURE — IMP

Nettling Imp

: Choose target non-Wall creature the active player has controlled continuously since the beginning of the turn. That creature attacks this turn if able. Destroy it at the beginning of the next end step if it didn't attack this turn. Activate only during an opponent's turn, before attackers are declared.
CMC
3
Set
SUM
Rarity
uncommon
Price
—
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
Loading recent decks…
  • WWizards of the Coast2004-10-04
    Official Ruling
    The creature is destroyed if it does not attack because it simply can’t do so legally.
  • WWizards of the Coast2004-10-04
    Official Ruling
    You can use this effect on a creature you know won’t be able to attack. For example, you can use it on a tapped creature.
  • WWizards of the Coast2004-10-04
    Official Ruling
    If the Imp leaves the battlefield before the end of the turn, the creature still is destroyed.
  • WWizards of the Coast2013-09-20
    Official Ruling
    If a turn has multiple combat phases, the ability can only be activated before the beginning of the declare attackers step of the first combat phase in that turn.

Rulings via Scryfall

COMMENTS · 0
No comments yet.