ENCHANTMENT
Nevermore
As this enchantment enters, choose a nonland card name.
Spells with the chosen name can't be cast.
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerNOT LEGAL
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- WWizards of the Coast2011-09-22Official RulingYou can name either half of a split card, but not both. If you do so, that half (and both halves, if the split card has fuse) can't be cast. The other half is unaffected.
- WWizards of the Coast2011-09-22Official RulingThe named card can be cast again once Nevermore leaves the battlefield.
- WWizards of the Coast2011-09-22Official RulingSpells with the chosen name that somehow happen to already be on the stack when Nevermore enters are not affected by Nevermore's ability.
- WWizards of the Coast2011-09-22Official RulingAlthough the named card can't be cast, it can still be put onto the battlefield by a spell or ability (if it's a permanent card).
- WWizards of the Coast2011-09-22Official RulingNo one can cast spells or activate abilities between the time a card is named and the time that Nevermore's ability starts to work.
- WWizards of the Coast2021-03-19Official RulingIf you name one of the faces of a modal double-faced card, players may still play the face you didn't name. (Players can never cast the back face of a transforming double-faced card)
Rulings via Scryfall
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