metamox
Neyith of the Dire Hunt
LEGENDARY CREATURE — HUMAN WARRIOR

Neyith of the Dire Hunt

Whenever one or more creatures you control fight or become blocked, draw a card. At the beginning of combat on your turn, you may pay . If you do, double target creature's power until end of turn. That creature must be blocked this combat if able. ( can be paid with either or .)
CMC
4
Set
JMP
Rarity
rare
Price
$7.71
FORMATS
CommanderSTAPLE 0.1%
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
Loading recent decks…
  • WWizards of the Coast2020-06-23
    Official Ruling
    If each creature the defending player controls can’t block for any reason (such as being tapped), then the target creature isn’t blocked. If there’s a cost associated with blocking the target creature, the defending player isn’t forced to pay that cost, so it doesn’t have to be blocked in that case either.
  • WWizards of the Coast2020-06-23
    Official Ruling
    A creature “fights” when an effect instructs it to fight. Dealing combat damage isn’t fighting.
  • WWizards of the Coast2020-06-23
    Official Ruling
    The defending player, not you, chooses which creature blocks the target creature.
  • WWizards of the Coast2020-06-23
    Official Ruling
    You draw just one card as Neyith’s first ability resolves, no matter how many creatures you control fought or became blocked.
  • WWizards of the Coast2020-06-23
    Official Ruling
    If an effect instructs you to “double” a creature’s power, that creature gets +X/+0, where X is its power as that effect begins to apply. If its power is negative, instead it gets -X/-0 where X is how far below 0 its power is. The value of X won’t change if another effect alters the creature’s power later in the turn.
  • WWizards of the Coast2020-06-23
    Official Ruling
    While resolving Neyith’s last ability, you can’t pay multiple times to double a creature’s power more than once or to double more than one creature’s power.
  • WWizards of the Coast2020-06-23
    Official Ruling
    If the target creature has menace, two creatures must block it if able.
  • WWizards of the Coast2020-06-23
    Official Ruling
    Only one creature is required to block the target creature. Other creatures may also block it and are free to block other creatures or not block at all.

Rulings via Scryfall

COMMENTS · 0
No comments yet.