metamox
Nullhide Ferox
PRINTINGS · 2
CREATURE — BEAST

Nullhide Ferox

Hexproof You can't cast noncreature spells. : This creature loses all abilities until end of turn. Any player may activate this ability. If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.
CMC
4
Set
GRN
Rarity
mythic
Price
$0.27
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
REMINDER TEXT · 1
  • WOTC Official Reminder Textofficial rules
    Hexproof — This permanent can't be the target of spells or abilities your opponents control.
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  • WWizards of the Coast2018-10-05
    Official Ruling
    Once Nullhide Ferox's activated ability has resolved, it can gain new abilities. It won't lose those abilities.
  • WWizards of the Coast2018-10-05
    Official Ruling
    Nullhide Ferox's activated ability can be activated only while it's on the battlefield. Players can't, for example, activate it to try to stop its replacement effect from putting it onto the battlefield.
  • WWizards of the Coast2018-10-05
    Official Ruling
    Once Nullhide Ferox has lost its activated ability that makes it lose its abilities, that ability can't be activated again until the turn's over.

Rulings via Scryfall

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