LEGENDARY CREATURE — SPIRIT WARRIOR
Ranar the Ever-Watchful
Flying, vigilance
The first card you foretell each turn costs to foretell.
Whenever one or more cards are put into exile from your hand or a spell or ability you control exiles one or more permanents from the battlefield, create a 1/1 white Spirit creature token with flying.
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
REMINDER TEXT · 1
- WOTC Official Reminder Textofficial rulesVigilance — Attacking doesn't cause this creature to tap.
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- WWizards of the Coast2021-06-18Official Ruling"The first card you foretell" refers to the first one you exile from your hand as part of the foretell special action. It doesn't refer to a foretold spell you cast from exile.
- WWizards of the Coast2021-06-18Official RulingRanar's triggered ability triggers only once for each time you exile cards from your hand or permanents from the battlefield, no matter how many objects were exiled at the same time.
- WWizards of the Coast2021-06-18Official RulingRanar's triggered ability will trigger when a spell or ability you control exiles any permanent, including token permanents and permanents you don't control.
- WWizards of the Coast2021-06-18Official RulingRanar has recieved an update to its Oracle text. Specifically, its triggered ability doesn't care which player is exiling cards and permanents. Cards put into exile from your hand for any reason, such as the foretell ability, cause the ability to trigger, and permanents exiled from the battlefield cause it to trigger if you controlled the spell or ability that exiled them.
Rulings via Scryfall
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