SORCERY
Really Epic Punch
Target creature you control gets +2/+2 if it's a host or has augment. Then it fights target creature you don't control.
FORMATS
CommanderNOT LEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
REMINDER TEXT · 1
- WOTC Official Reminder Textofficial rulesFight — Each of those creatures deals damage equal to its power to the other.
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- WWizards of the Coast2018-01-19Official RulingThe +2/+2 is permanent. It doesn’t wear off as the turn ends.
- WWizards of the Coast2018-01-19Official RulingA combined host/augment creature will get +2/+2 because it has augment.
- WWizards of the Coast2018-01-19Official RulingYou must be able to target a creature you control and a creature you don’t control to cast Really Epic Punch. Note that you can target any creature you control, even if it isn’t a host or doesn’t have augment. It won’t get +2/+2, but it will still fight.
Rulings via Scryfall
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