INSTANT
Scout's Warning
The next creature card you play this turn can be played as though it had flash.
Draw a card.
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerNOT LEGAL
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- WWizards of the Coast2013-04-15Official RulingYou cannot use this effect to play Dryad Arbor during an opponent's turn.
- WWizards of the Coast2013-04-15Official RulingYou don't choose a creature card when Scout's Warning resolves. Rather, this sets up a rule that is true for you until the turn ends or until you cast a creature card, even if you cast that creature at a time you normally could.
- WWizards of the Coast2013-04-15Official RulingAfter Scout's Warning resolves, you can suspend a creature card in your hand any time you can cast an instant. As soon as you actually cast a creature card, you lose this capability.
- WWizards of the Coast2013-04-15Official RulingIf you cast multiple Scout's Warnings on the same turn, they'll all apply to the very next creature spell you cast.
Rulings via Scryfall
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