ENCHANTMENT
Seal from Existence
Ward (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield.
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
REMINDER TEXT · 1
- WOTC Official Reminder Textofficial rulesWard — Whenever this permanent becomes the target of a spell or ability an opponent controls, counter it unless that player pays [cost].
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- WWizards of the Coast2023-04-14Official RulingSeal from Existence’s last ability creates two one-shot effects: one that exiles the permanent when the ability resolves, and another that returns the exiled card to the battlefield immediately after Seal from Existence leaves the battlefield.
- WWizards of the Coast2023-04-14Official RulingAuras attached to the exiled permanent will be put into their owners’ graveyards. Equipment attached to an exiled creature will become unattached and remain on the battlefield. Any counters on the exiled permanent will cease to exist.
- WWizards of the Coast2023-04-14Official RulingIn a multiplayer game, if Seal from Existence’s owner leaves the game, the exiled card will return to the battlefield. Because the one-shot effect that returns the card isn’t an ability that goes on the stack, it won’t cease to exist along with the leaving player’s spells and abilities on the stack.
- WWizards of the Coast2023-04-14Official RulingIf a token is exiled, it ceases to exist. It won’t be returned to the battlefield.
- WWizards of the Coast2023-04-14Official RulingIf Seal from Existence leaves the battlefield before its last ability resolves, the target permanent won’t be exiled.
Rulings via Scryfall
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