CREATURE — SLIVER
Sedge Sliver
All Sliver creatures have "This creature gets +1/+1 as long as you control a Swamp."
All Slivers have ": Regenerate this permanent." (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerNOT LEGAL
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- WWizards of the Coast2013-07-01Official RulingAbilities that Slivers grant, as well as power/toughness boosts, are cumulative. However, for some abilities, like flying, having more than one instance of the ability doesn't provide any additional benefit.
- WWizards of the Coast2013-07-01Official RulingIf the creature type of a Sliver changes so it's no longer a Sliver, it will no longer be affected by its own ability. Its ability will continue to affect other Sliver creatures.
- WWizards of the Coast2021-03-19Official RulingBecause damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a Sliver may become lethal if Sedge Sliver leaves the battlefield during that turn.
Rulings via Scryfall
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