CREATURE — EFREET
Shah of Naar Isle
Trample
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature's echo cost is paid, each opponent may draw up to three cards.
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerNOT LEGAL
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- WWizards of the Coast2007-05-01Official RulingWhen the echo ability resolves, you may pay or choose not pay. The first option means Shah of Naar Isle stays on the battlefield and its last ability triggers. The second option means Shah of Naar Isle is sacrificed.
- WWizards of the Coast2007-05-01Official RulingIf you have multiple opponents, each one in turn order chooses whether or not to draw cards, and if so, how many to draw (from zero to three).
- WWizards of the Coast2007-05-01Official RulingIf you use Thick-Skinned Goblin’s ability to pay instead of Shah of Naar Isle’s echo cost, the Shah’s last ability will trigger.
Rulings via Scryfall
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