metamox
Sigardian Paladin
PRINTINGS · 2
CREATURE — HUMAN KNIGHT

Sigardian Paladin

As long as you've put one or more +1/+1 counters on a creature this turn, this creature has trample and lifelink. : Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.
CMC
4
Set
VOW
Rarity
uncommon
Price
$0.09
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
Loading recent decks…
  • WWizards of the Coast
    Official Ruling
    Sigardian Paladin's first ability applies as long as you put a +1/+1 counter on a permanent this turn and that permanent was a creature at the time you put the counter on. It doesn't matter if that creature later left the battlefield, lost its counters, or somehow stopped being a creature.
  • WWizards of the Coast
    Official Ruling
    Sigardian Paladin's last ability can target only a creature with a +1/+1 counter on it. Once that ability has resolved, the creature has trample and lifelink until end of turn even if it somehow loses its counters or stops being a creature (although trample doesn't help a noncreature permanent much).
COMMENTS · 0
No comments yet.