CREATURE — ELF SCOUT
Skyrider Patrol
Flying
At the beginning of combat on your turn, you may pay . When you do, put a +1/+1 counter on another target creature you control, and that creature gains flying until end of turn.
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerLEGAL
Loading recent decks…
- WWizards of the Coast2018-07-13Official RulingSkyrider Patrol’s triggered ability goes on the stack without a target. While that ability is resolving, you may pay . If you do, a second ability triggers and you pick a target creature. This is different from abilities that say “If you do . . .” in that players may cast spells and activate abilities after mana is paid but before the target receives a counter and flying.
- WWizards of the Coast2018-07-13Official RulingWhile resolving the triggered ability of Skyrider Patrol, you can’t pay multiple times to give more than one +1/+1 counter.
Rulings via Scryfall
COMMENTS · 0
No comments yet.