SORCERY
Spelltwine
Exile target instant or sorcery card from your graveyard and target instant or sorcery card from an opponent's graveyard. Copy those cards. Cast the copies if able without paying their mana costs. Exile Spelltwine.
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerNOT LEGAL
Loading recent decks…
- WWizards of the Coast2012-07-01Official RulingThe copy you cast first will already be on the stack when you cast the other copy. If that spell targets a spell, you may choose the first copy as a legal target.
- WWizards of the Coast2012-07-01Official RulingIf you cast a card “without paying its mana cost,” you can’t pay any alternative costs. You can pay additional costs such as kicker costs. If the card has mandatory additional costs, you must pay those.
- WWizards of the Coast2012-07-01Official RulingIf one of Spelltwine’s targets is illegal when Spelltwine tries to resolve, you’ll still exile and copy the remaining legal target.
- WWizards of the Coast2012-07-01Official RulingSpelltwine has two targets: the instant or sorcery card in your graveyard and the one in an opponent’s graveyard. You can’t cast Spelltwine unless you can choose both legal targets.
- WWizards of the Coast2012-07-01Official RulingYou can cast the copies in either order.
- WWizards of the Coast2012-07-01Official RulingIf the card has X in its mana cost, you must choose 0 as its value.
- WWizards of the Coast2012-07-01Official RulingThe copies are created in exile and cast from exile. The cards remain exiled.
Rulings via Scryfall
COMMENTS · 0
No comments yet.