CREATURE — BAT CLERIC
Star Charter
Flying
At the beginning of your end step, if you gained or lost life this turn, look at the top four cards of your library. You may reveal a creature card with power 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardLEGAL
ModernLEGAL
PioneerLEGAL
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- WWizards of the Coast2024-07-26Official RulingIf you haven’t gained or lost life during the turn when your end step begins, Star Charter’s last ability won’t trigger at all. Gaining or losing life during your end step won’t cause the ability to trigger.
- WWizards of the Coast2024-07-26Official RulingStar Charter’s last ability cares whether you gained or lost life this turn, not how your life total changed. For example, if you gained 2 life and lost 2 life in the same turn, you still gained and lost life that turn, even though your life total is the same as it was at the start of the turn.
Rulings via Scryfall
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