LEGENDARY CREATURE — GIANT
Storvald, Frost Giant Jarl
Ward
Other creatures you control have ward .
Whenever Storvald enters or attacks, choose one or both —
• Target creature has base power and toughness 7/7 until end of turn.
• Target creature has base power and toughness 1/1 until end of turn.
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
REMINDER TEXT · 1
- WOTC Official Reminder Textofficial rulesWard — Whenever this permanent becomes the target of a spell or ability an opponent controls, counter it unless that player pays [cost].
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- WWizards of the Coast2021-07-23Official RulingStorvald's triggered ability will overwrite any previous effects that set the creature's power and toughness to specific numbers. Effects that otherwise modify that creature's power and toughness will still apply no matter when they took effect. The same is true for +1/+1 counters.
- WWizards of the Coast2021-07-23Official RulingYou can choose the same creature as the target for both modes if you wanted to—I don't know . . . give it a small taste of phenomenal cosmic power before shrinking it so it could live in an itty-bitty living space?
- WWizards of the Coast2021-07-23Official RulingIf you choose both modes, the effects will happen in the listed order.
- WWizards of the Coast2021-07-23Official RulingIf a player casts a spell that targets multiple permanents their opponent controls with ward, each of those ward abilities will trigger. If that player doesn't pay for all of them, the spell will be countered.
Rulings via Scryfall
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