metamox
Sudden Spoiling
INSTANT

Sudden Spoiling

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Until end of turn, creatures target player controls lose all abilities and have base power and toughness 0/2.
CMC
3
Set
C13
Rarity
rare
Price
$6.88
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerNOT LEGAL
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  • WWizards of the Coast2021-03-19
    Official Ruling
    If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.
  • WWizards of the Coast2021-03-19
    Official Ruling
    Players may turn face-down creatures face up while a spell with split second is on the stack.
  • WWizards of the Coast2021-03-19
    Official Ruling
    Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
  • WWizards of the Coast2021-03-19
    Official Ruling
    After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
  • WWizards of the Coast2021-03-19
    Official Ruling
    Sudden Spoiling affects only creatures the target player controls at the time it resolves. Creatures they begin to control later in the turn won't change power and toughness or lose abilities.
  • WWizards of the Coast2021-03-19
    Official Ruling
    Casting a spell with split second won't affect spells and abilities that are already on the stack.
  • WWizards of the Coast2021-03-19
    Official Ruling
    Players still get priority while a card with split second is on the stack; their options are just limited to mana abilities and certain special actions.
  • WWizards of the Coast2021-03-19
    Official Ruling
    Sudden Spoiling overwrites any effects that set a creature's power and toughness. Any existing effects or counters that raise, lower, or switch a creature's power and/or toughness continue to apply to the creature's newly-set power and toughness.

Rulings via Scryfall

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