SORCERY
Verdant Confluence
Choose three. You may choose the same mode more than once.
• Put two +1/+1 counters on target creature.
• Return target permanent card from your graveyard to your hand.
• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
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- WWizards of the Coast2015-11-04Official RulingIf a Confluence is copied, the effect that creates the copy will usually allow you to choose new targets, but you can't choose new modes.
- WWizards of the Coast2015-11-04Official RulingNo player can cast spells or activate abilities in between the modes of a resolving spell.
- WWizards of the Coast2015-11-04Official RulingNo matter which combination of modes you choose, you always follow the instructions of a Confluence in the order they are written. If the same mode is chosen more than once, you choose their relative order as you cast the spell.
- WWizards of the Coast2015-11-04Official RulingIf a mode requires a target, you can select that mode only if there's a legal target available. Ignore the targeting requirements for modes you don't choose. Each time you select that mode, you can choose a different target, or you can choose the same target.
- WWizards of the Coast2015-11-04Official RulingIf all targets for the chosen modes become illegal before the Confluence resolves, the spell won't resolve and none of its effects will happen. If at least one target is still legal, the spell will resolve but will have no effect on any illegal targets.
- WWizards of the Coast2015-11-04Official RulingYou choose the modes as you cast the spell. Once modes are chosen, they can't be changed.
- WWizards of the Coast2023-07-28Official RulingA permanent card is an artifact, battle, creature, enchantment, land, or planeswalker card.
Rulings via Scryfall
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