metamox
Waterlogged Hulk // Watertight Gondola
ARTIFACT // ARTIFACT — VEHICLE

Waterlogged Hulk // Watertight Gondola

: Mill a card. (Put the top card of your library into your graveyard.) Craft with Island (, Exile this artifact, Exile an Island you control or an Island card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.) // Vigilance Descend 8 — This Vehicle can't be blocked as long as there are eight or more permanent cards in your graveyard. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
CMC
1
Set
LCI
Rarity
uncommon
Price
$0.16
FORMATS
CommanderLEGAL
Brawl (Historic)LEGAL
DraftNOT LEGAL
StandardLEGAL
ModernLEGAL
PioneerLEGAL
REMINDER TEXT · 2
  • WOTC Official Reminder Textofficial rules
    Vigilance — Attacking doesn't cause this creature to tap.
  • WOTC Official Reminder Textofficial rules
    Crew — Tap any number of creatures you control with total power N or greater: This Vehicle becomes an artifact creature until end of turn.
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  • WWizards of the Coast2023-11-10
    Official Ruling
    The back faces of some cards with craft refer to cards "used to craft" it. This refers to the cards exiled as part of the cost of the craft ability of the front face. Those cards are considered to be "used to craft" that permanent as long as they remain exiled and the permanent remains on the battlefield, even if the permanent's controller changes or some of its characteristics change (because of a copy effect, for example.)
  • WWizards of the Coast2023-11-10
    Official Ruling
    If the materials required include multiple objects, you may exile some of them from among permanents you control and the rest from among cards in your graveyard. You don't have to choose all permanents or all cards from your graveyard.
  • WWizards of the Coast2023-11-10
    Official Ruling
    Cards with the ability word "descend N" have abilities that care if you have at least N permanent cards in your graveyard.
  • WWizards of the Coast2023-11-10
    Official Ruling
    If a card that isn't a transforming double-faced card becomes a copy of a card with craft, it'll stay in exile if you activate the craft ability. It won't return to the battlefield.
  • WWizards of the Coast2023-11-10
    Official Ruling
    You may exile tokens you control as part of the materials required. However, because they aren't cards and won't stay in exile, any abilities that refer to what you "used to craft" the back faces won't refer to anything.
  • WWizards of the Coast2023-11-10
    Official Ruling
    Some descend triggered abilities include intervening "if" clauses (i.e. "if you have [four or eight] permanent cards in your graveyard" in the middle of the ability). Each of these abilities checks your graveyard at the moment it would trigger to see if it does. If you don't have the required number of permanent cards in your graveyard at that time, the ability doesn't trigger at all. If it does trigger, it will check again as it tries to resolve. If you don't have the required number of permanent cards in your graveyard at that time, the ability won't resolve and none of its effects will happen.

Rulings via Scryfall

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