ENCHANTMENT
Wild Defiance
Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.
FORMATS
CommanderLEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernLEGAL
PioneerNOT LEGAL
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- Official RulingWild Defiance’s ability will resolve before that instant or sorcery spell.
- Official RulingIf an instant or sorcery spell targets the same creature you control more than once, Wild Defiance will trigger only once.
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