metamox
Plant a Sapling // Fully-Grown Treefolk
SORCERY // CREATURE — TREEFOLK

Plant a Sapling // Fully-Grown Treefolk

Search your library for a basic land card, reveal it, put it into your hand, then shuffle this spell into its owner's library transformed. (For playtesting purposes, put it into its sleeve upside down.) // (You can't cast this face unless it's been transformed by the front face.) Fully-Grown Treefolk's power and toughness are each equal to the number of lands you control.
CMC
1
Set
MB2
Rarity
rare
Price
$0.29
FORMATS
CommanderNOT LEGAL
Brawl (Historic)NOT LEGAL
DraftNOT LEGAL
StandardNOT LEGAL
ModernNOT LEGAL
PioneerNOT LEGAL
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  • WWizards of the Coast2024-11-08
    Official Ruling
    Playtest cards aren’t legal for play in any tournament format other than Mystery Booster Limited formats. On the other hand, we expect they will spice up a wide variety of non-tournament games (as long as everyone’s on the same page about using them!).
  • WWizards of the Coast2024-11-08
    Official Ruling
    Playtest cards use a modified version of game symbols, such as and . These modified symbols should be treated as the standard symbols during play.
  • WWizards of the Coast2024-11-08
    Official Ruling
    The ability that defines Fully-Grown Treefolk’s power and toughness applies in all zones, not just the battlefield.
  • WWizards of the Coast2024-11-08
    Official Ruling
    For many playtest cards, you’ll need to make a generous assumption that basic game rules would be updated to allow them to work. The Mystery Booster 2 Playtest Card Notes section (reproduced here in individual Gatherer rulings) provides guidance for fitting these cards into the existing rules structure.

Rulings via Scryfall

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